AI Insights · Timothy · January 2022
Top 5 Paid Games Performance in Ukraine, Q4 2021
Discover the performance trends of the top 5 paid games on a unified platform in Ukraine during Q4 2021, including metrics on weekly downloads, revenue, and active users.
In the fourth quarter of 2021, the top 5 paid games on a unified platform in Ukraine showed varying performance trends. Here’s a detailed look at their weekly downloads, revenue, and active users.
Geometry Dash Lite from RobTop Games AB experienced a gradual decline in weekly revenue, starting from around $1K in late September and dropping to approximately $518 by the end of December. Weekly downloads for the game fluctuated, with a notable dip in early November to 18.7K, but then surged to 42.3K in the final week of December. Weekly active users also saw a downward trend, peaking at 342K in late September and decreasing to around 163K by the end of the year.
Red Ball 4 (Ad Supported) by FDG Entertainment GmbH & Co.KG showed an interesting pattern in weekly revenue, which saw a significant increase towards the end of the quarter, peaking at $326 in the last week of December. Weekly downloads for the game were relatively stable, with a peak of 31.1K in the final week. The weekly active users followed a similar trend, increasing from about 187K in late September to 262K by the end of December.
Earn to Die 2 Lite from Not Doppler had a steady performance in weekly revenue, generally hovering around $100 to $160 throughout the quarter. The game saw a rise in weekly downloads, starting at 6.7K in late September and growing to 13.8K by the end of December. Weekly active users for Earn to Die 2 Lite increased significantly, from 39.4K in late September to approximately 69.3K in the last week of December.
Pepi Hospital Lite from Pepi Play saw a modest increase in weekly revenue, peaking at $110 in the final week of December. Weekly downloads for the game showed a steady upward trend, starting from 5.7K in late September and reaching 10.1K by the end of the year. Weekly active users also saw growth, from 34.7K in late September to 47.3K in December.
Vector: Parkour Run by Nekki Limited had fluctuating weekly revenue, with a notable peak at $120 in mid-November. Weekly downloads for Vector: Parkour Run increased significantly towards the end of the quarter, from 5.6K in late September to 12.6K in the week of December 20. The game also saw a considerable rise in weekly active users, from 15.8K in late September to approximately 25.7K by the end of December.
These insights are based on data from Sensor Tower. For more detailed analysis and insights, visit Sensor Tower.